Mayhem

Stack +4 on +2, 7 swaps, 0 rotates, draw till you play. Free in your browser, no download.

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Mayhem
Stack +4 on +2, 7 swaps, 0 rotates, draw till you play
4 players7-card handssharp AI+4 on +27 swaps0 rotatesDraw till you play

About Mayhem

Mayhem: Stack +4 on +2, 7 swaps, 0 rotates, draw till you play. Chaos tables change one big rule — stacking, timers, bigger hands, extra wilds — and see what happens.

The table

4 players: you and 3 computer rivals. Everyone starts with 7 cards.

Sharp rivals shed high-value cards first, save their wilds for the end and keep the colour they hold most of alive. They are the standard opponent.

The deck

The table uses the 126-card Prism deck: numbers 0–9 in four energies (Flare ▲, Surge ●, Volt ◆, Void ■), two each of FLIP, FREEZE, +2, SHIELD and SWAP per energy, 6 PRISM wilds and 4 +4 wilds.

How a turn works

On your turn, play one card that matches the active energy (colour) or the symbol of the top card. Wild cards play on anything and you choose the next energy.

Can't play? You keep drawing until a playable card turns up (up to eight), and your turn continues so you can play it.

Special rules at this table

  • Stacking with cross-stacking: answer any +2 or +4 with another draw card — including a +4 on a +2 — and the whole pile moves on to the next player.
  • SHIELD cards stay in front of you and block the next draw attack aimed at you, however big it is.
  • The Riot Meter charges with every card you play; combos charge it faster. At 100% hit RIOT BURST to shatter up to 2 number cards of the active energy at once.
  • Play a 7 and you swap your whole hand with any rival you choose.
  • Play a 0 and every hand rotates one seat along the direction of play.

How to win

Be the first to shed every card. Your score is 100 for the win plus the points left in your rivals' hands, a speed bonus for quick wins, 25 per Riot Burst, a combo bonus and 50 extra for winning without drawing a single card.

Tips for Mayhem

  • A 7 is a comeback card: hold it until your hand is bigger than a rival's, then swap with whoever has the fewest cards.
  • Charge the meter with combos. Several plays in a row fill it faster; burst when it shatters your highest-point number cards.
  • Play a SHIELD early when your hand is large — it waits in front of you and eats the next +4 or +10.
  • This mode trains aggression on your skill radar and pays ×1.3 XP.

Rule guides for this mode

Frequently asked questions

Is Mayhem free to play?

Yes. Mayhem and every other Prism Riot mode are free in your browser with no download, no sign-up and no account. Progress is saved in your browser.

Can I play Mayhem offline?

Yes. After your first visit Prism Riot works offline — add it to your home screen from the browser menu and it opens like an app.

How many players are in Mayhem?

4 players: you against 3 computer opponents at sharp difficulty. Each starts with 7 cards.

Can you stack draw cards?

Yes — +2 on +2, +4 on +4 and, at this table, +4 on +2 as well. The pile keeps growing until someone can't answer.

Can I challenge a friend on the same deal?

Yes. After a round, tap “Challenge a friend” — the link opens the exact same shuffle for them, with your score to beat.

More Chaos modes

Blitz7 seconds a turn. Think fast.×1.3 XP
Wild StormTwice the wilds, twice the chaos×1.1 XP
Riot RushMeter charges double, bursts shatter three×1.2 XP
Blitz Duel2 players, 5-second turns×1.35 XP
Big DealTen-card hands, long brutal rounds×1.25 XP
Draw HuntDraw until you can play — every turn countsNEW×1.15 XP